Airbrush Upgrades AI Image Enhancer With 16K Output and Batch Processing for Up to 50 Images
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Airbrush Upgrades AI Image Enhancer With 16K Output and Batch Processing for Up to 50 Images

SINGAPORE, Nov. 2, 2026 /PRNewswire/ -- Airbrush has introduced a major update to its AI Image Enhancer on the web, adding high-resolution output options of up to 16K and batch processing for up to 50 images in a single session. The update is designed to help creators, photographers, marketers, and e-commerce teams improve image quality while handling larger volumes of visual content more efficiently.

As creators and businesses produce more visual content for online stores, advertising, social media, and high-resolution displays, preparing images at different sizes and quality levels can become time-consuming. The latest Airbrush update expands the Image Enhancer workflow with higher-resolution output and larger-scale batch processing directly in the browser.

High-Resolution Output Up to 16K

Users can now select output options of up to 16K resolution when enhancing images with Airbrush. The AI-powered tool helps improve clarity, detail, colour, and overall visual quality while increasing image resolution, giving users more flexibility when preparing product photography, marketing materials, social media content, and other high-resolution visuals.

Batch Processing for Up to 50 Images

Users can now upload and enhance up to 50 images in one session instead of processing files individually. This reduces repetitive steps and makes it easier to work with larger batches.

The feature can be especially useful for e-commerce teams preparing product catalogues, photographers managing large image collections, social media teams creating campaign assets, and creators enhancing multiple images before publishing.

"Users are looking for ways to achieve better image quality while saving time when working with larger numbers of files," said Lyllian Lai, Product Lead at Airbrush. "With higher-resolution output and batch processing, we want to make image enhancement more flexible for everyday creators while also supporting more demanding professional workflows."

Airbrush keeps the enhancement process online and streamlined. Users can upload images, apply AI enhancement, preview the results, and download finished files within the same browser-based workflow.

For further editing, Airbrush Web also offers the AI Background Remover to remove or replace photo backgrounds and the Object Remover to erase unwanted objects and distractions. Together, these tools provide more ways to improve and prepare visual content within the Airbrush online editor.

To explore batch image enhancement on Airbrush Web, visit: https://airbrush.com/bulk-image-enhancer

SOURCE Airbrush

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<p>SINGAPORE, Nov. 2, 2026 /PRNewswire/ -- Airbrush has introduced a major update to its AI Image Enhancer on the web, adding high-resolution output options of up to 16K and batch processing for up to 50 images in a single session. The update is designed to help creators, photographers,...</p>

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Six Companies Adopt the Accessible Games Initiative Tags, Helping Players Find Accessibility Features in Popular Video Games
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Electronic Arts, Google (YouTube Playables), Nintendo of America and Riot Games join Ubisoft and XBOX in using Accessible Games Initiative tags to help players more easily find games that support how they play

WASHINGTON, Nov. 2, 2026 /PRNewswire/ -- The Accessible Games Initiative today announced six major video game companies â Electronic Arts, Google (YouTube Playables), Nintendo of America, Riot Games, Ubisoft and XBOX â have begun to implement the Initiative's tags to help players more easily identify accessibility features available in video games. The growing adoption of the Accessible Games Initiative tags means that more players can identify the best games for them based on accessibility features.

The Accessible Games Initiative tags currently describe 24 features, including large and clear subtitles, narrated menus, button remapping, and difficulty levels, among others. Each tag is backed by a definition and criteria to give players clear expectations as they search for games across product pages, digital storefronts and catalogues.

"Finding a game with the accessibility features you prefer should be straightforward," said Daniella Decker, executive director of the Accessible Games Initiative. "As more companies adopt the Accessible Games Initiative tags, we are providing a shared language that makes accessibility features easier to recognize and games easier to discover. It's a win-win for players and for business. We invite the entire industry to help more people discover ways to play."

Where Players Can Find the Tags:

Accessible Games Initiative tags can be found on participating companies' product pages, digital storefronts, accessibility pages and digital catalogues, including:

- Electronic Arts: Select a game on the EA app or EA.com and scroll for the Accessible Games Initiative tags.

- Nintendo of America: On Nintendo.com game pages in the "About this item" section, with a complete list of tags available at www.nintendo.com/us/store/games/tags.

- Riot Games: For a list of Riot Games titles featuring Accessible Games Initiative tags, visit: https://www.riotgames.com/en/accessibility.

- Ubisoft: For a list of Ubisoft games featuring Accessible Games Initiative tags, click here. The Accessible Games Initiative tags are available on each game's purchase page.

- XBOX: For a list of games on XBOX featuring Accessible Games Initiative tags, visit: www.xbox.com/en-US/games/browse/accessibility.

- Google (YouTube Playables): Located on a per-game basis under 'Game Info'. Available on mobile and web.

Other Key Facts:

- The tags are currently available in U.S.-English.

- The tags were developed with insight and feedback from players with disabilities, accessibility advocacy groups and game development teams.

- Developer-facing criteria, Tags Usage Guidance, downloadable assets and other implementation resources are available at accessiblegames.com.

- Adoption of the Accessible Games Initiative tags is voluntary. Accessible Games Initiative tags can coexist with other accessibility tagging systems available in the marketplace.

To view the tags or to find resources to adopt them, visit www.accessiblegames.com.

About the ESA

Founded in 1994, the Entertainment Software Association (ESA) has served as the voice and advocate for the U.S. video game industry for more than 30 years. Its members are the innovators, creators, publishers and business leaders that are reimagining entertainment and transforming how we interact, learn, connect and play. The ESA works to expand and protect the dynamic marketplace for video games through innovative and engaging initiatives that showcase the positive impact of video games on people, culture and the economy to secure a vibrant future for the industry for decades to come. For more information, visit the ESA website or follow the ESA on X @theESA or Instagram @theesaofficial.

SOURCE Entertainment Software Association

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<p>Electronic Arts, Google (YouTube Playables), Nintendo of America and Riot Games join Ubisoft and XBOX in using Accessible Games Initiative tags to help players more easily find games that support how they play WASHINGTON, Nov. 2, 2026 /PRNewswire/ -- The Accessible Games Initiative today...</p>

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Navy Mutual Partners with Military Makeover for Tenth Year
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ARLINGTON, Va., Nov. 2, 2026 /PRNewswire/ -- The Navy Mutual Aid Association ("Navy Mutual") is proud to announce their tenth year of partnership with Military Makeover with Montel. This season follows the renovations of the Weatherholt family home.

William "Billy" Weatherholt enlisted in the Air Force at age 17, soon after the events of September 11, 2001, in the hopes of serving as a Firefighter and EMT. During his service, he deployed twice, first to Kyrgyzstan in 2006 and later to Qatar in support of Operation Iraqi Freedom in 2009. He volunteered as a member of the Honor Guard, which allowed him to honor fallen servicemembers by participating in dignified transfers and funeral services. After returning home and leaving the military, Billy found himself navigating PTSD, insomnia, and anxiety, amongst other service-connected conditions. Despite these setbacks, he still serves his local community as a Firefighter Paramedic and has been named Firefighter of the Year not once, but twice. Billy lives in Florida with his wife, Autumn, an educator whom he's been with for nearly two decades, and their 14-year-old daughter, Tatumn.

Navy Mutual's Military Affairs Liaison, Commander Dave Babcock, USN (Ret.), traveled to Jupiter, Florida, to personally thank Billy, Autumn, and Tatumn for their sacrifices.

"Navy Mutual has been supporting military families just like the Weatherholts for nearly 150 years. Not only do they selflessly serve others in their community, but they have also worked tirelessly on their own projects to improve their house. It's an honor that we are able to step in to support a full renovation and turn their house into their home and the refuge they deserve," said Babcock. "Navy Mutual is thrilled to have provided the master bedroom renovations. Your bedroom is a safe haven â a port in a storm, if you will. It's somewhere you can feel completely safe. We're glad we can provide this level of comfort to the Weatherholt family, much like life insurance offers lasting comfort to those who have coverage in place."

Season 46 of Military Makeover with Montel airing on Lifetime TV premieres on November 5 at 7:30 a.m. ET/PT. Navy Mutual features in episode 2, which airs on November 12 and January 14. All episodes can be watched on YouTube after airing on Lifetime TV.

Navy Mutual is a nonprofit, member-owned mutual association established in 1879 to provide affordable life insurance and peace of mind to members of the military and their families. As the nation's oldest federally recognized Veterans Service Organization, its mission and commitment to protect those who defend us remains unwavering. Financially strong, Navy Mutual is proud to be a first-choice provider of life insurance to servicemembers and their loved ones. Through quality life insurance products, no-cost educational and veterans services programs, and unparalleled service, Navy Mutual has earned the loyalty and support of its membership. For more information, visit NavyMutual.org.

Military Makeover with Montel®, A BrandStar Original, is America's leading branded reality TV show that offers hope and a helping hand here on the home front to members of our military and their loved ones. A veteran of both the Marine Corps and the Navy, talk show legend and military advocate Montel Williams creatively co-produces the show along with a colorful cast that seeks to transform the homes and lives of military families across the country. This special series enlists caring companies of all sizes as well as non-profits and the local community. Military Makeover airs on Lifetime® and on the American Forces Network which serves American servicemen and women, Department of Defense and other U.S. government civilians and their families stationed at bases overseas, as well as U.S. Navy ships at sea. Help starts at home for veterans on Military Makeover. Join us as our makeover team engages to change the living situation â and the lives â of these deserving families. www.militarymakeover.tv

About BrandStar: We're matchmakers; connecting People to Brands to Do Life Better. BrandStar has unparalleled experience in creating customized educational content for brands with laser targeted extensive distribution through their multi-channel network ecosystem and methodology. From original television programming on Lifetime, BrandStar.tv, social media, and digital marketing to media management and PR, BrandStar helps brands connect with the right consumer, at the right time, with the right message, through all the right channels.

SOURCE Navy Mutual

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<p>ARLINGTON, Va., Nov. 2, 2026 /PRNewswire/ -- The Navy Mutual Aid Association ("Navy Mutual") is proud to announce their tenth year of partnership with Military Makeover with Montel. This season follows the renovations of the Weatherholt family home. William "Billy" Weatherholt enlisted in...</p>

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ISCT Rebrands Its Global Training and Workforce Development Program as the Academy of Training and Development
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VANCOUVER, BC, Nov. 2, 2026 /PRNewswire/ -- The International Society for Cell & Gene Therapy (ISCT) is pleased to announce that its Institute of Training & Development will be renamed the ISCT Academy of Training & Development, marking the next phase in the organization's commitment to advancing education and workforce development across the global cell and gene therapy (CGT) sector.

The transition reflects the significant growth and evolution of the program since its launch in 2023. "Since its inception, our training and development program has evolved well beyond an educational institute," said Queenie Jang, BSc (Pharmacy), MBA, CEO of ISCT. "The transition to the ISCT Academy of Training & Development more accurately reflects the scale, prestige, and global reach of what we have built. It also recognizes the exceptional global faculty members whose expertise forms the foundation of every program we offer."

The transition also builds on a significant achievement for the Academy. In 2024, ISCT became the first cell and gene therapy organization to earn accreditation from the ANSI National Accreditation Board for excellence in workforce development and training, demonstrating that its educational programs meet internationally recognized standards. "The accreditation represents a defining milestone that underscores the caliber and credibility the program has achieved in a relatively short period of time," said Daniel J. Weiss, MD, PhD, ISCT President. "It reinforces our commitment to delivering high-quality, globally recognized education that supports the continued growth of the CGT workforce."

A key factor driving the transition has been the Academy's expanding international presence. Guided by its global and regional advisory boards and planning faculties, ISCT has developed and delivered educational programs across North America, Europe, and Asia, drawing on expertise from across the CGT field to ensure that training addresses the unique needs and perspectives of each region while remaining globally applicable and relevant.

The transition also reflects the growth of the Academy's educational portfolio. Through the launch of the ISCT Clinical Pillar, ISCT has expanded opportunities for clinicians seeking specialized training in the rapidly advancing field of CGT, including the inaugural ISCT CGT Clinical Applications Program for Fellows, held at the University of Pennsylvania in October 2026. The program brought together clinical leaders and faculty for an immersive learning experience in the clinical development and application of CGT.

"The launch of the Clinical CGT Applications Program for Fellows represents an exciting milestone for ISCT's educational mission," said Jaap Jan Boelens, MD, PhD, ISCT Chief Medical Officer. "By connecting fellows with leading experts and real-world clinical experience, we are helping prepare the next generation of clinicians who will bring these advanced therapies to patients not only in academic centers but also in regional centers."

As the ISCT Academy of Training & Development enters its next chapter, it will continue to expand access to high-quality accredited education programs and professional development opportunities, supporting the global workforce needed to advance the development and delivery of life-changing cell and gene therapies.

SOURCE International Society for Cell & Gene Therapy

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<p>VANCOUVER, BC, Nov. 2, 2026 /PRNewswire/ -- The International Society for Cell & Gene Therapy (ISCT) is pleased to announce that its Institute of Training & Development will be renamed the ISCT Academy of Training & Development, marking the next phase in the organization's commitment to...</p>

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Neighbors recount gunfire and screams after deadly shooting on Madison’s Regent Street
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Neighbors recount gunfire and screams after deadly shooting on Madison’s Regent Street

MADISON, Wis. (WMTV) - People living near Regent Street woke up to gunshots and screams early Saturday morning after police say someone opened fire outside a bar, killing a 32-year-old man.

Madison Police Chief John Patterson said officers responded to a disturbance involving nearly two dozen people outside a bar in the 1200 block of Regent Street around 1:40 a.m.

As officers were responding, someone pulled out a gun and fired multiple shots into the group, according to Patterson. A 32-year-old man was struck and later died at a hospital.

No arrests have been made, and investigators are still trying to determine whether the shooting was targeted or stemmed from a dispute.

Diba De, who lives nearby, said she had called in a noise complaint about an hour before the shooting.

“I woke up to the noise of gunshots, and my boyfriend called 911 because he was like, those were definitely gunshots. Like, what was that? And we heard all the sirens and saw lights flashing in our window,” De said.

She also recalled hearing people screaming immediately after the shots.

“That was kind of alarming and scary in that moment. Because again, I don’t really know what to do in that situation,” she said.

Another neighbor, Eli Ensfield, initially thought the gunshots sounded like a car engine.

“And then I opened my window and I saw a bunch of people like, some of them were running, some people like arguing with each other. There’s an ambulance like coming in. And it was pretty crazy,” Ensfield said.

For Ensfield, the violence so close to home was unsettling.

“You feel a little insulated, especially living in like a college campus, they’re generally pretty safe, right? And then having happened right here, it was definitely a shock,” he said.

The shooting was one of two fatal incidents overnight, marking Madison’s third and fourth gun-related homicides this week.

With Halloween celebrations expected to draw crowds Saturday night, Chief Patterson said the recent violence would increase officers’ vigilance.

“I think certainly it’s going to increase the diligence of those that are tasked with working this evening. And again, if anyone in this community gets a chance to thank police and fire this weekend, please do so. It’s been one heck of a week,” Patterson said.

Despite the shooting, Ensfield said he still feels comfortable in the neighborhood.

“I just hope it’s a blip in the radar. I hope it doesn’t keep happening,” he said.

Anyone with information about the shooting is asked to contact Madison police or Madison Area Crime Stoppers.

Click here to download the WMTV15 News app or our WMTV15 First Alert weather app.

Copyright 2026 WMTV. All rights reserved.

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Tokens per second won't tell you what an answer costs on a Strix Halo
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A model that burns 13x more energy per token can be cheaper per right answer, and more than twice as accurate. On my Strix Halo, gemma-3-27b costs 729 joules per correct answer at 98% accuracy. trinity-nano, the most token-efficient model on the box, costs 1,004 joules at 39%.

I measured 27 local models with a power meter running, on 190 small tasks with checkable answers, each run under two prompts. Energy is priced at my California summer rates, 34 cents per kilowatt-hour off-peak and 58 cents on-peak. The usual efficiency numbers are tokens per second and energy per token. Neither predicts what an answer costs.

Knowing how efficiently a model produces tokens tells you almost nothing about what a right answer costs on this box. The rank correlation between energy per token and energy per correct answer across all 27 models is +0.27. A rank correlation of +1 means two lists are in the same order and 0 means one tells you nothing about the other, so +0.27 is close to nothing.

Rank models by tokens per answer

gemma-3-27b burns roughly 13x more energy per token than trinity-nano, and trinity-nano generates those tokens 9x faster. Both of the usual efficiency numbers say trinity-nano wins comfortably. The answer cost says otherwise, and the difference is the "tokens/answer" column. gemma-3-27b answers in 181 tokens. trinity-nano needs 3,031. You can generate tokens very efficiently and still spend a fortune if you generate thousands of them per useful answer.

What makes a model cheap here is how few tokens it spends before it is right: being terse and being correct together. Speed is a distant third.

One dollar of electricity at California summer on-peak rates buys this many correct answers on the easy tasks only. That is the number that misleads if you read it alone, because it says nothing about how a model behaves when the work gets harder. The first post in this series covers that.

That is a 225x spread between top and bottom, and you set it by typing a model name. phi-4-reasoning sits at the bottom because four of every five attempts burn their whole token budget and hand back nothing.

The full table follows, sorted by cost. "J/answer" is joules per correct answer, the raw measurement. The two dollar columns price that number at off-peak (34c/kWh) and on-peak (58c/kWh). Every task ran twice under two prompts, and this table uses the condition you would actually run, where the model is told it can work through the problem.

Cost and accuracy do not line up anywhere in that table. The cheapest model is not the least accurate, and the most expensive is not the most accurate.

On this easy suite, 24 of the 27 are dominated: something else on the same box is no worse, once you allow for the four-task noise floor, and meaningfully cheaper. Three survive: gemma-3-4b, qwen3-4b-instruct, and qwen3-30b-a3b-instruct. Hold that lightly. "Dominated" means dominated at these questions, and the top three models on the hard questions all look dominated in this table.

Related in this series: What a correct answer costs on a Strix Halo.

Separate wrong answers from unfinished ones

A "pass" column lumps together two failures that mean opposite things. A model can finish and be wrong, which is a capability problem. Or it can run into my 4,096-token cap mid-generation, which is a budget problem, and it might well have been right.

Four models never gave a wrong answer across 95 tasks each. Every failure they had was me cutting them off.

Read granite4-h-small and gemma-4-26b-a4b together. Granite scores 66.3% and Gemma 51.6%, so the cost table ranks granite 15 points higher. Granite got 32 answers wrong. Gemma got none, and would not stop talking. A benchmark that ranks the frequently wrong model above the never-wrong one is measuring the wrong thing, and the models it penalizes are all reasoning-heavy, so the error is not spread evenly across the field.

For the three Gemma 4 rows, the pass column measures my cap. Their cost numbers hold, though. Being expensive because you won't stop talking is a property of the model.

Measure seconds per correct answer when you're waiting

If you sit in front of this box waiting, speed matters a lot, and a metric that ignores it is useless for choosing a model. The same question, asked about your time instead of your electricity bill, is not how fast a model emits tokens but how long until you have a right answer.

Seconds per answer and joules per answer rank the models almost identically, at +0.98, so on this box the cheap models are also the fast ones. You have no trade to manage between your electricity bill and your patience.

Raw throughput misleads about waiting time the same way it misleads about cost. trinity-nano is the fastest model here at 72 tokens a second and twelfth from last on time to a right answer. qwen3-30b-a3b-instruct runs at less than half that rate and finishes in eight seconds. A token-rate benchmark would send you to the model you'd find unusable.

Seconds per answer also separates the seven models that tied on my easy suite. On waiting time, they are far apart: 8 seconds for qwen3-30b-a3b-instruct, 61 for nemotron-3-super-120b, and 165 for devstral-2-123b.

devstral-2-123b is the extreme case. At 2.1 tokens a second per request, it emits text slower than you read it. It is a 98.9%-accurate model that is not usable interactively on this hardware at any price, and no energy number would have told you that.

I measured those token rates with four requests running at once, so they show what one user sees while three others are being served. A single-user number would be higher. Seconds per answer is the column to trust either way, because it counts the whole job instead of a rate.

Price a token by its active parameters

Verbosity explains why some models spend a lot of tokens. Something else sets what each of those tokens costs, and on this box that is roughly how many parameters are active per token, not total model size.

I read the active count out of each GGUF instead of trusting model cards: total parameters across every shard, minus the routed expert weights, plus the fraction used per token.

Across the full set, that is a 123x range of active parameters against a 76x range in cost per token, with a rank correlation of +0.77. That is a strong trend and not a law, and the exceptions are large enough to list instead of picking four rows that line up neatly:

- llama31-8b and granite4-h-small have almost the same active count, 8.0B against 8.8B, and sit 5.2x apart in cost per token.

- gpt-oss-120b and nemotron-3-super-120b are the cleanest pair here: near-identical total size, 2.2x apart in active parameters, 3.0x apart in cost per token. That pair behaves.

- gpt-oss-120b against devstral-2-123b is the same total size again and 16x apart, sparse against dense at its starkest.

I checked one way the table could be misleading. Every task carries a few hundred tokens of prompt whether the model writes 66 tokens or 3,000, so a terse model's joules per token is partly amortized prompt cost. granite4-h-small, which answers in 66 tokens, was the prime suspect. Fitting energy against tokens generated for each model separates the fixed cost of showing up from the marginal cost of one more token, and it moved the correlation from +0.77 to +0.78. Granite is genuinely expensive per token.

A 120B mixture-of-experts model with 5B active parameters is cheap to run on this box, a 123B dense model is not, and the number in the name tells you nothing useful about either. The mechanism is simple. This box is bandwidth-bound, cost per token tracks the parameters you read per token, and a sparse model reads fewer.

That claim is about price. It says nothing about quality. Sparse models do sit higher on my hard questions, and the next post covers why a controlled test says architecture isn't what is doing the work. Sparsity makes a model cheaper to run here, and nothing I measured shows it makes the model smarter.

The next post asks what does predict a model's score on hard questions.

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Österreichs Bundespräsident Alexander van der Bellen spricht zum Volkstrauertag im Deutschen Bundestag
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Volksbund Deutsche Kriegsgräberfürsorge e. V.

Österreichs Bundespräsident Alexander van der Bellen spricht zum Volkstrauertag im Deutschen Bundestag

Kassel (ots)

Der Volksbund Deutsche Kriegsgräberfürsorge e.V. organisiert traditionell die zentrale Gedenkstunde im Deutschen Bundestag

Der Volkstrauertag ist erschütternd aktuell. Vor mehr als 100 Jahren wurde er als Tag der Solidarität mit denen ins Leben gerufen, die unter dem Ersten Weltkrieg und seinen Folgen leiden mussten. Ein Ende der Kriege und Krisen ist auch heute nicht absehbar - täglich steigt die Zahl der Opfer. Der russische Angriffskrieg gegen die Ukraine dauert inzwischen länger als der Erste Weltkrieg.

Die diesjährige Gedenkstunde im Deutschen Bundestag steht im Zeichen der engen Verbundenheit Deutschlands mit Österreich. Beide Nationen haben auf unterschiedliche Weise den Weg von der Verdrängung zur gemeinsamen historischen Verantwortung beschritten. Wie tief diese Verbindung reicht, zeigt sich auch auf dem Gebiet der Kriegsgräberfürsorge. 250.000 österreichische Angehörige der Wehrmacht starben in Europa. Unzählige österreichische Kriegstote, die nach dem "Anschluss" 1938 die deutsche Staatsbürgerschaft annehmen mussten, ruhen heute auf deutschen Kriegsgräberstätten.

Alexander Van der Bellen steht für aufrichtige Erinnerung

Der Präsident des Volksbundes, Wolfgang Schneiderhan, wird die Gäste zur Gedenkstunde im Deutschen Bundestag begrüßen.

Der österreichische Bundespräsident Alexander Van der Bellen hält die Gedenkrede. Seine Biografie spiegelt europäische Geschichte: Seine Mutter war gebürtige Estin, der Vater gebürtiger Russe mit niederländischen Vorfahren. Nach mehrmaliger Flucht fand die Familie schließlich in Österreich eine neue Heimat, zunächst in Wien, dann in Tirol. Als Staatsoberhaupt eines Landes, das sowohl Opfer als auch Mitverursacher der europäischen Tragödien des 20. Jahrhunderts war, steht Van der Bellen für eine Kultur des aufrichtigen Erinnerns und für die Übernahme gemeinsamer Verantwortung für ein friedliches Europa. Zum Fundament dieser Kultur gehören die historischen Reden von Richard von Weizsäcker 1985 und des österreichischen Bundeskanzlers Franz Vranitzky 1991. Sie brachen mit politischen Dogmen und ebneten den Weg für eine ehrliche Aufarbeitung.

In der Gedenkstunde kommen "junge Stimmen" zu Wort. Vier junge Erwachsene aus Deutschland und Österreich berichten über ihre Erfahrungen, die sie in unterschiedlichen internationalen Projekten des Volksbundes gemacht haben.

Musikkorps und Jugendchor

Das Land Nordrhein-Westfalen hat ab November den Bundesratsvorsitz inne und entsendet traditionsgemäß den Chor. Der Kölner Jugendchor St. Stephan sorgt gemeinsam mit dem Musikkorps der Bundeswehr für den musikalischen Rahmen der Gedenkstunde.

Bundespräsident Frank-Walter Steinmeier, Schirmherr des Volksbundes, spricht das Totengedenken.

Das ZDF überträgt am 15. November ab 13.30 Uhr live.

Wir freuen uns über Ihre Berichterstattung.

Am Volkstrauertag haben Sie mit einer gültigen Bundestagsakkreditierung (Kurzzeitakkreditierungen oder Jahresakkreditierungen) Zutritt zur Pressetribüne über Eingang Nord des Reichstagsgebäudes. Wenn Sie keine gültige Akkreditierung für den Deutschen Bundestag besitzen, beantragen Sie bitte bis spätestens 11. November bei der Akkreditierungsstelle des Deutschen Bundestags eine Kurzzeitakkreditierung unter akkreditierung@bundestag.de. Das Akkreditierungsformular finden Sie unter https://www.bundestag.de/presse/akkreditierung/.

Die Presseakkreditierungen müssen bis spätestens 13. November, 12 Uhr persönlich bei der Akkreditierungsstelle des Deutschen Bundestags, Wilhelmstr. 65, Raum E 13, 10117 Berlin abgeholt werden.

Bei Fragen bezüglich technischer Anforderungen Ihrerseits wenden Sie sich bitte an das Team des Volksbundes unter vtt-bundestag@volksbund.de.

Im Anschluss an die Gedenkstunde findet auf der Fraktionsebene ein Empfang statt. Der Empfang ist nicht presseöffentlich.

Pressekontakt:

Volksbund Deutsche Kriegsgräberfürsorge e. V.

Pressesprecherin Diane Tempel-Bornett

+49561-7009-139

presse@volksbund.de

Original-Content von: Volksbund Deutsche Kriegsgräberfürsorge e. V., übermittelt durch news aktuell

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Volksbund Deutsche Kriegsgräberfürsorge e. V.: Kassel (ots) - Der Volksbund Deutsche Kriegsgräberfürsorge e.V. organisiert traditionell die zentrale Gedenkstunde im Deutschen Bundestag Der Volkstrauertag ist erschütternd aktuell. Vor mehr als 100 Jahren wurde er als Tag der Solidarität mit ...

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Xiaomi bringt Vision Gran Turismo und virtuelles Racing nach München
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Xiaomi bringt Vision Gran Turismo und virtuelles Racing nach München

München (ots)

Xiaomi hat in München zum Xiaomi Vision Gran Turismo Experience Event eingeladen und dabei seine Designvision für ein Hypercar der Zukunft vorgestellt. Im Mittelpunkt des Abends standen das Konzeptfahrzeug Xiaomi Vision Gran Turismo, Einblicke in dessen Designphilosophie und interaktive Racing-Erlebnisse im Rahmen einer Gran Turismo 7 Hot Lap Challenge.

Jean-Arthur Madelaine, Head of Design, Xiaomi Europe R&D and Design Center bei Xiaomi Auto, gab den Gästen Einblicke in die Designvision hinter dem Konzeptfahrzeug und erläuterte, wie Xiaomi die Grenzen des Hypercar-Designs neu denkt. Anschließend konnte der Xiaomi Vision Gran Turismo in Gran Turismo 7 virtuell erlebt und bei der Gran Turismo 7 Challenge das fahrerische Können unter Beweis gestellt werden.

Ein Höhepunkt des Events war die Xiaomi VGT Hot Lap Challenge, bei der Moritz Löhner auf der Strecke "Nürburgring - Sprint" mit einer Bestzeit von 1:23.236 überzeugte und sich damit eine exklusive Xiaomi Racetrack Experience am Nürburgring sicherte. Weitere Gewinner:innen freuten sich über Gran Turismo 7 Merchandising-Pakete.

Das Event brachte Mitglieder der Xiaomi Community, Content Creator sowie Pressevertreter:innen aus den Bereichen Gaming, Tech, Automotive und Lifestyle zusammen. Neben den Racing-Erlebnissen bot der Abend mit Musik, Food und Drinks Gelegenheit zum persönlichen Austausch und Networking.

Event-Highlights auf einen Blick

- Designvision: Präsentation des Xiaomi Vision Gran Turismo mit Einblicken von Jean-Arthur Madelaine, Head of Design am Xiaomi Europe R&D and Design Center

- Virtuelles Racing: Möglichkeit, den Xiaomi Vision Gran Turismo in Gran Turismo 7 selbst zu erleben

- Gran Turismo 7 Challenge: Wettbewerb mit attraktiven Preisen, darunter ein exklusives Xiaomi Racetrack Experience am Nürburgring

- Networking: Austausch zwischen Xiaomi Community, Content Creatorn und Medienvertreter:innen aus Gaming, Tech, Automotive und Lifestyle

Xiaomi wird 36. Markenpartner im "Vision Gran Turismo"-Projekt

Das im Jahr 2013 gestartete Projekt Vision Gran Turismo lädt führende Marken dazu ein, exklusiv für die Gran Turismo Reihe eigene Konzeptfahrzeuge zu entwerfen. In den vergangenen zehn Jahren haben sich dort einige der renommiertesten Automobilmarken der Welt versammelt und insgesamt 50 Vision Gran Turismo Modelle entwickelt. Damit ist das Projekt eine einzigartige Plattform an der Schnittstelle von Automobildesign, Engineering und virtueller Rennsportkultur.

Xiaomi ist die 36. Marke und das erste Technologieunternehmen, das sich dem Vision Gran Turismo Projekt anschließt. Der Xiaomi Vision GT feierte auf dem Mobile World Congress (MWC) 2026 in Barcelona seine Weltpremiere und wurde dort von Li Tianyuan, Chief Designer bei Xiaomi Auto, erstmals enthüllt. Das Auto stieß bei der Automobilbranche und den Fans weltweit auf großes Interesse. Anschließend war das physische Konzeptfahrzeug auf der Auto China 2026 in Peking zu sehen. Mit der Aufnahme in Gran Turismo 7 erreicht der Xiaomi Vision GT den nächsten Meilenstein - vom Designentwurf zum interaktiven Fahrerlebnis für Gaming-Fans weltweit.

Pressekontakt:

Weber Shandwick

Andreas Fuchs

Xiaomi@omnicompr.com

Original-Content von: Xiaomi, übermittelt durch news aktuell

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Xiaomi präsentiert ein Konzeptfahrzeug und ein virtuelles Racing-Erlebnis für Gaming- und Automotive-Fans.
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Xiaomi: München (ots) - Xiaomi hat in München zum Xiaomi Vision Gran Turismo Experience Event eingeladen und dabei seine Designvision für ein Hypercar der Zukunft vorgestellt. Im Mittelpunkt des Abends standen das Konzeptfahrzeug Xiaomi Vision Gran ...

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Angriffe auf Journalist:innen sind Angriffe auf die Gesellschaft
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Angriffe auf Journalist:innen sind Angriffe auf die Gesellschaft

Berlin (ots)

Der Schutz von Journalist:innen und die konsequente Aufklärung von Verbrechen gegen sie sind eine gesamtgesellschaftliche Aufgabe. Die Generalversammlung der Vereinten Nationen hat im Jahr 2013 den 2. November zum "Internationalen Tag zur Beendigung der Straflosigkeit bei Verbrechen gegen Journalisten" erklärt.

Holger Mann, zuständiger Fachpolitiker der SPD-Bundestagsfraktion:

"Journalist:innen recherchieren, decken Missstände auf und machen sichtbar, was sonst verborgen bliebe. Sie schaffen damit die Grundlage dafür, dass sich Menschen informieren, eine eigene Meinung bilden und an Debatten teilhaben können.

Wer Journalist:innen bedroht, angreift oder ermordet, greift deshalb nicht nur Einzelne an, sondern das Informationsrecht der gesamten Gesellschaft. Wo aus Angst nicht mehr berichtet werden kann, bleiben Machtmissbrauch, Korruption und Menschenrechtsverletzungen unaufgedeckt. Die Öffentlichkeit verliert essenzielle Informationen, demokratische Kontrolle wird unmöglich. Besonders schwer wiegt, wenn solche Verbrechen straflos bleiben. Dies schwächt das Vertrauen in den Rechtsstaat und signalisiert, dass Angriffe auf kritische Stimmen folgenlos bleiben.

Doch Bedrohungen und Gewalt sind nicht die einzigen Mittel, um kritische Berichterstattung zu verhindern. Auch sogenannte Einschüchterungsklagen (SLAPP) können Journalist:innen unter erheblichen finanziellen und persönlichen Druck setzen. Mit der Umsetzung der europäischen Anti-SLAPP-Richtlinie wird deshalb auch politisch gegen missbräuchliche Gerichtsverfahren vorgegangen, die darauf abzielen, kritische Stimmen zum Schweigen zu bringen. Der von der Bundesregierung auf den Weg gebrachte Gesetzentwurf sieht unter anderem schnellere Verfahren und wirksamere Sanktionen gegen missbräuchliche Klagen vor."

Pressekontakt:

SPD-Bundestagsfraktion

- Die Pressestelle -

Telefon: 030 227 52728

E-Mail: presse@spdfraktion.de

Website: www.spdfraktion.de

Original-Content von: SPD-Bundestagsfraktion, übermittelt durch news aktuell

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SPD-Bundestagsfraktion: Berlin (ots) - Der Schutz von Journalist:innen und die konsequente Aufklärung von Verbrechen gegen sie sind eine gesamtgesellschaftliche Aufgabe. Die Generalversammlung der Vereinten Nationen hat im Jahr 2013 den 2. November zum "Internationalen ...

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Johns Hopkins University Athletics Partners with Prospect HQ to Expand Career Opportunities for Student-Athletes
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Johns Hopkins University Athletics Partners with Prospect HQ to Expand Career Opportunities for Student-Athletes

Partnership connects Johns Hopkins student-athletes and alumni to a growing national talent network and employers seeking the attributes and skills developed through sport

BALTIMORE, Nov. 2, 2026 /PRNewswire/ -- Johns Hopkins University Athletics has partnered with Prospect HQ, the hiring platform connecting current and former student-athletes with employers seeking culturally aligned talent possessing the dynamic attributes developed through sport.

The partnership reflects the philosophical alignment and shared mission of supporting student-athletes on their career journey and life after sport.

"We are excited to provide all current and former Blue Jays with a platform that will challenge them to reflect on their own personal values, strengths and purpose, as well as provide them curated access to professional organizations that have done the same work and are seeking to hire former athletes who have developed the leadership and teamwork skills uniquely formed by sport," said Jennifer S. Baker, Associate Vice Provost for Student Affairs and Director of Athletics. "This is a natural complement to all the support provided by our Life Design Lab and will further help our scholar-athletes navigate their unique career journeys. In particular, we're enthusiastic about connecting the outcomes from our LEAD program to meaningful employment post-Hopkins, and to supporting our Blue Jays as they find a professional path that allows them to continue to grow and thrive, as they've done during their years at Homewood."

"Jen Baker and the team at Hopkins are the vanguard in college athletics in terms of their commitment and approach to supporting student-athletes on their path to purpose," said Cory Carlesimo, CEO of Prospect HQ. "Prospect HQ and Hopkins are committed to helping student-athletes find the right opportunities that allow them to thrive professionally and personally. We are grateful and excited to have such purposeful and dynamic partners."

Through Prospect HQ, Johns Hopkins student-athletes and athletic alumni will have access to a growing national network that now includes student-athlete membership from more than 700 colleges and universities. Launched in January 2026, Prospect HQ is built on three principles: aligning hires, elevating cultures and transforming lives.

Prospect HQ is an active community of current and former student-athletes networking with one another while connecting with a diverse range of employers seeking this curated talent pool. Companies subscribe to Prospect HQ to access this distinctive roster of talent and identify candidates aligned with their culture and hiring needs.

The platform also delivers open job opportunities aligned with each candidate's self-described goals, attributes, skills and cultural fit. This process empowers student-athletes to identify opportunities relevant to who they are and where they want to go.

At the center of Prospect HQ is Purposeful Intelligence, which coaches and guides candidates throughout their career journey while helping them reflect on their own unique experiences and attributes. The platform is designed to help student-athletes convey their authentic story in a way that resonates with prospective employers.

Prospect HQ's recently launched iOS app makes the platform even easier for student-athletes to access, allowing them to engage with the network, manage their profiles, explore opportunities and build connections wherever their journey takes them.

Through the Johns Hopkins partnership, Blue Jay student-athletes and alumni become part of a community that extends beyond a single campus, connecting current and former athletes across institutions, industries and generations.

Prospect HQ is free for student-athletes, athletic alumni and universities.

About Johns Hopkins Athletics

Johns Hopkins boasts one of the most successful athletic programs in the nation. The winner of two Learfield Directors' Cup titles in the last five years with nine top-five finishes to its credit since 2014, Johns Hopkins has produced more than 300 all-time Academic All-Americans and more than 60 NCAA Postgraduate Scholarship recipients. Blue Jay teams have collectively earned 57 national championships, including 10 NCAA titles since 2012, and won more than 300 all-time conference titles. Quite simply, Johns Hopkins offers one of the nation's premier combinations of academics and athletics.

About Prospect HQ

Prospect HQ is a digital community and hiring platform connecting current and former student-athletes with employers seeking culturally aligned talent possessing the dynamic attributes developed through sport. The platform is built around three principles: aligning hires, elevating cultures and transforming lives. Prospect HQ combines an active athlete network, employer connections, personalized job opportunities and Purposeful Intelligence to help student-athletes navigate their journey from sport to career. The platform is free to student-athletes, athletic alumni and universities and is supported by candidate-seeking employers.

SOURCE Prospect HQ

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<p>Partnership connects Johns Hopkins student-athletes and alumni to a growing national talent network and employers seeking the attributes and skills developed through sport BALTIMORE, Nov. 2, 2026 /PRNewswire/ -- Johns Hopkins University Athletics has partnered with Prospect HQ, the hiring...</p>

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